Launched July 19, Let’s! Revolution! is the first original game from animation/design powerhouse BUCK – described by the studio as a “mashup of deductive tile-flipping reminiscent of Minesweeper and tactical turn-based strategy.” [Watch]
In their latest outing for Riot Games, French collective CRCR (Jérémy Pires, Paul Lacolley, Nicolas Dehghani) deliver a blistering music video/trailer packed with relentless fury and action for the League of Legends Soul Fighter release. [Watch]
Recharge your summer with a peek at the brilliant design, animation, and VFX work included in Stash 160 – the latest must-see addition to the ever-expanding Stash Permanent Collection. [Watch]
Category 3D Style, Advertising, Animation, Brand film, Broadcast Design, BTS, BTS, CG, Character Animation, Compositing, Explainer, Featured, Games, Motion Design, Music Video, R&D, Short Films, Simulation, Titles, Typography, VFX · Tags 3dar, Alaska, Alessandro Pacciani, Antibody, Buda, Chez Eddy, Creative Studio, Cub Studio, Federico Heller, Fern, filipe carvalho, Fraser Davidson, Fullmetal, George Moïse, India Barnardo, Jonathan Formento, Kevin, Lucas Durkheim, Mat&Fab, Mathematic, Media.Work, Michel Naufal, Monkeys, Motif Studios, Panoply, Patrick Clair, Petrick, Platige, Platige Image, PLAYER II, Please Call Me Champ, PULK, Raoul Marks, Red Knuckles, ROOF, Ross Sneddon, Sekani Solomon, SILLY HORSE, Super Dope, The Mill, Trajectoire Studio, weareseventeen, Wednesday, Zachary Corzine
Hot on the heels of their gritty and brooding titles for Silo on Apple TV+, Antibody directors Patrick Clair and Raoul Marks dial up the style and pace in this polished action sequence for the reboot of Bungie’s sci-fi shooter Marathon. [Watch]
Buckle up. The animation teams at Mathematic and their game-focused division Player II launch the latest edition of “The Crew” franchise for Ubisoft Ivory Tower with a lovingly rendered and fully energized film directed by Jehan Bouazza. [Watch]
First-time director Lucas Durkheim, who started at Paris prodco Eddy as a storyboard artist after graduating from Gobelins and CalArts, fuses 2D and 3D animation into a visceral rampage for Ubisoft’s Prince of Persia: The Lost Crown. [Watch]