Guinness Gets Back to the Land with “Goodness”
Director Fabrice Le Nezet and the CG team at Optical Arts in London dig into the task of showcasing the importance of bio-diverse and sustainable soil in the making of Guinness. [Watch]
Director Fabrice Le Nezet and the CG team at Optical Arts in London dig into the task of showcasing the importance of bio-diverse and sustainable soil in the making of Guinness. [Watch]
From the team at Tomorrow Bureau in London: “Apple work at the vanguard of creativity. We partnered with them to develop an original artwork designed to propel our creative practice forward to new levels of complexity and detail.” [Watch]
From the team at Found Studio in London: “Xeros’ filtration technology captures microplastics and microfibres as water drains out of a washing machine. Using macro lenses and extreme depth-of-field, we show both the extent of the problem and the solution up close.” [Watch]
Creative director Marcus Mullins and the team at Detroit design, animation, and post house Lunar North assemble an elegant and richly tactile product film for premium automotive leather brand Eagle Ottawa. [Watch]
Stash 154 just packed another two hours of brilliance into the Stash Permanent Collection (aka your streaming platform for design, animation, and VFX). Grab a peek at the 2-minute trailer and see which projects made the cut. [Watch]
Director/3D artist Leo Torres in Melbourne, Australia: “This is a series of indoor terrarium cinematic scenes that served as my test bench and demo project for Unreal Engine 5 – from early access 2021 all the way to the current full release build 5.02. [Watch]